Dark Nexus

Act II Recap & Review

A rundown of our time in Thrushmoor, in preparation for the launch of Act III.

Grip, Dabwick, Dora & Vik stand at the front of the Sellen Starling, with a group of short figures arrayed behind them.

Act III, Prologue & Chapter 90
NOMADS

Wherein the voyage begins.

Dora sits, surrounded by books, writing with both hands.

Act III, Chapter 91
NOVELTIES

Wherein new talents, spells, weapons, and research partners emerge.

A cluster of Vooniths squirm around each other.

Act III, Chapter 92
NEEDLING

Wherein an old foe sends a hostile message.

The party stares through a window in the water at a robed ratfolk and a giant flea.

Act III, Chapter 93
NEMESES

Wherein they learn more about their pursuers.

Dora descends a set of stairs into a dark abyss.

Act III, Chapter 94
NIGHTFALL

Wherein a nocturnal ritual is attempted.

Four small figures stand before a crumbling structure in a desert, beneath a massive sun.

Act III, Chapter 95
NEGLECTED

Wherein the dream has changed.

Dabwick huddles in a small pool of light as a cloud of gray matter leaks from their head.

Act III, Chapter 96
NOWHERE

Wherein those who die must pay the price.

A portrait of a young Dabwick with three friends hangs askew.

Act III, Interlude 1
 

Wherein four young pals visit the residence of a certain fancy fellow.

Vik sinks into darkness with his arm outstretched.

Act III, Chapter 97
NAIL-BITER

Wherein the dream strikes back.

Grip, Vik, Dora, and Cat-wick stand before a blazing sun.

Act III, Chapter 98
NERVES

Wherein the party assesses their situation.

A younger Count Lowls stands before a wavering study.

Act III, Chapter 99
NEXUS

Wherein they encounter an old friend.

Dabwick, colored in white, looks up at Vik, Grip, and Dora, who are colored yellow and staring down.

Act III, Chapter 100
NEUROTOXICITY

Wherein the mind and body are connected.

A hand reaches for a book on a shelf of many books.

Act III, Chapter 101
NEED-TO-KNOW

Wherein their hunger for knowledge knows no bounds.

Vik and the Yellow King stand with their arms around each other's shoulders.

Act III, Chapter 102
NECESSITIES

Wherein they concoct a risky plan to get the supplies they need.

The party stands in fancy dress at an extravagant ball.

Act III, Chapter 103
NARCOLEPSY

Wherein dreaming and waking merge.

A smiling man, sharply dressed, wipes leaking dark fluid from the corner of his mouth with a handkerchief.

Act III, Chapter 104
NOBLEMAN

Wherein they gain an audience with the viscount.

A purple human/spider hybrid menaces the viewer.

Act III, Chapter 105
NIGHT-CAPS

Wherein they ascend to the catwalks.

Viscount Brellin dances in the arms of a giant mutant spider.

Act III, Chapter 106
NIGH

Wherein his Beloved approaches.

The crew stands in a forest, with Dabwick as a Grippli and Grip and Dora in safari gear.

Act III, Chapter 107
NATURE

Wherein they enter the Enchanted Wood.

Four Zoogs stare out from tree cover.

Act III, Chapter 108
NEGOTIATIONS

Wherein they palaver with the Zoogs.

Vik is tormented by four translucent faerie creatures.

Act III, Chapter 109
NEFARIOUS

Wherein they do battle with inscrutable foes.

An injured man is bound to a giant leaf.

Act III, Chapter 110
NOTION

Wherein sometimes the dream feels too real.

Grip is seen from inside the mouth of a giant tiger.

Act III, Chapter 111
NIBBLE

Wherein the hunters become the hunted.

Stanhope Nixon runs from a menacing Alhool.

Act III, Chapter 112
NIX

Wherein a truth is revealed.

Grip, covered in inky oil, crawls before the standing figure of Ray.

Act III, Chapter 113
“NO”

Wherein paths dissolve.

A faceless monster embraces Dora.

Act III, Chapter 114
NIGHTGAUNTS

Wherein the ship is ambushed a third time.

A terrified ratfolk huddles under menacing surgical tools.

Act III, Chapter 115
NHEB

Wherein they waken the witch.

Dabwick stands before a ruined book, amidst scraps of torn parchment.

Act III, Chapter 116
NOCTURNE

Wherein something happens overnight.

The party points at an oncoming threat.

Act III, Chapter 117
NEARNESS

Wherein doom draws closer and closer.

A masked figure wearing a tricorne hat menaces with a curved sword.

Act III, Chapter 118
NOSEDIVE

Wherein things go very badly, very quickly.

A mob of enemies from the Bloodwind swarms forward.

Act III, Chapter 119
NONSTOP

Wherein the fight continues in the waking world.

Vadrack reveals his true face.

Act III, Chapter 120
NARROWING

Wherein the battle narrows down to two deadly fronts.

An adolescent Thema stands with an infernal creature in a summoning circle that has been broken.

Act III, Chapter 121
NOVICE

Wherein some circles were made to be broken.

The party, in disguise, walking amidst a crowd of identically masked people.

Act III, Chapter 122
NAVIGATING

Wherein they make their way through a dangerous new town.

Two journals lie open on a table, one yellow and one red.

Act III, Chapter 123
NOTES

Wherein it’s time to review recent discoveries.

A group of pirates, led by a captain holding a tall great sword, glares menacingly.

Act III, Chapter 124
NUISANCE

Wherein a Faith Barge stands in their way.

Vik clutches his head as images from past adventures erupt out of it.

Act III, Chapter 125
NEPENTHE

Wherein things once forgotten bubble to the surface.

The party stands amidst a street full of statues of people in ancient Roman attire.

Act III, Chapter 126
NAUSEA

Wherein something stinks in Arventon.

A vacant-looking Thema walks through a city, holding a tricorne hat, and trailed by a miserable fox.

Act III, Chapter 127
NIHILIST

Wherein a lost secret was spoken aloud.

The party huddles beneath the many legs of three giant wamps.

Act III, Chapter 128
NECROPHAGOUS

Wherein they enter the feeding grounds.

Dabwick and Skywin sit at a table with a human woman, all enjoying a drink.

Act III, Chapter 129
NECESSARY

Wherein an old friend makes a fateful request.

The party, wearing professional clothing, standing amidst a group of cats.

Act III, Chapter 130
NABBED

Wherein they were just minding their own business.

A skeletal figure with sharp teeth looms in the darkness.

Act III, Chapter 131
NARTHEX

Wherein four planar allies enter the Plaza of Bones.

A Gug towers over a humanoid figure.

Act III, Chapter 132
NAVE

Wherein death slouches in a dark corner of Igguzqaiz.

Vik hovers in an empty space, screaming, while little black dots leak out of his head.

Act III, Chapter 133
NEUROSES

Wherein there’s only one adult left in the room.

A fisherman stands at the front of a sinking rowboat waving for help, while another man bails water behind him. A giant fish is in the boat, and two of the same swim alongside it.

Act III, Chapter 134
NAUTICAL

Wherein something’s fishy out on Lake Kallas.

Dabwick kneels down toward a calico cat, and word bubbles float above both.

Act III, Chapter 135
NOTORIOUS

Wherein they talk to a living legend.

Grip stares at a small badge with an anchor on it, as a tear leaks from his eye.

Act III, Chapter 136
NAMES

Wherein the crew gathers in remembrance, as the year comes to a close.

The party stands amidst an Art Deco-style gathering of dancers and revelers.

Act III, Chapter 137
NOISES

Wherein a storm is coming.

Dora, in a fancy gown, walks blindfolded up a set of stairs.

Act III, Chapter 138
NAUGHT

Wherein doom approaches Sarnath.

Four unknown adventurers stand on a cliff's edge with a metallic feline creature.

Act III, Interlude 2
 

Wherein a crew of mercenaries signs on for an unusual job.

Dora, deeply depressed, holds Barnabus, in fox form, in her lap.

Act III, Chapter 139
NADIR

Wherein they hit rock bottom.

An armored and masked woman brandishes a menacing badge.

Act III, Chapter 140
NEEDFUL

Wherein the crew gets entangled in local politics.

The party gathers protectively around Senator Daldamane and his retainers as arrows threaten all around.

Act III, Chapter 141
NEUTRALIZERS

Wherein bounty hunters encircle the party.

Barnabus plays guitar with a cat on his lap while a group of figures dances in the trees behind them.

Act III, Chapter 142
NEIGHBORS

Wherein they encounter the Stardust Augurs.

The party lounges in a smoky drug den, with Vik appearing in a new guise.

Act III, Chapter 143
NARCOTICS

Wherein friends and family gather in the drug den.

A hag with tall hair and ram's horns looms over a tall city, brandishing a large gemstone.

Act III, Chapter 144
NOBLEWOMAN

Wherein they make an arrangement with the ambassador.

Vik, Dora, Grip & Dabwick sit crosslegged around a staircase descending into a wooden deck.

Act III, Chapter 145
NEWCOMERS

Wherein the dream has changed, again.

Thema looks on as an enraged Grip punches a wall with bloody hands.

Act III, Chapter 146
NIGHTMARES

Wherein they’re boxed in and surrounded.

The Bogeyman Mr. Wanderlust grins menacingly from beneath his tophat.

Act III, Chapter 147
NATHANIEL

Wherein they meet the Bogeyman.

An iridescent purple dragon wearing a green howdah flies toward the moon.

Act III, Chapter 148
NEARSIDE

Wherein they fly a purple dragon to the moon.

Vik, wearing a poncho, takes a shot at a wickedly grinning person.

Act III, Chapter 149
NIMBLE

Wherein they infiltrate the Lunar Prison.

Six figures stand at the edge of a desert filled with ominous detritus.

Act III, Chapter 150
NARRATIVE, PART 1

Wherein they let go.

The party faces off with their former selves while the Mad Poet raises a tome over his head.

Act III, Chapter 150
NARRATIVE, PART 2

Wherein they face the past.

Thema, Ray, Vatticus, Riptusk & Rony stand in a circle and stare upward.

Act III, Chapter 150 & Epilogue
NARRATIVE, PART 3

Wherein they remember.

Dark Nexus

Act III Postscript

A conversation about our experiences in Act III.

Dark Nexus

Session Zero Revisited

Wherein WE go back in time.

Dark Nexus

Act III Q&A

Wherein we answer questions submitted by YOU!

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