The party huddles beneath the many legs of three giant wamps.Bizarre nine-legged aberrations whose legs end in red webbed feet. They can only digest rotting flesh and aggressively hunt the undead. Known to haunt the underground regions of the Dreamlands near Arventon. Carriers of corpse pox, ghoul fever, and zombie rot. Congregate in large numbers around cemeteries.

Wamps have perfected a “feign undeath” ability. They can trick undead—even highly intelligent ones—creatures to think they are also undead, but they are not. They can swiftly infect creatures with disease, skipping the latent phase, and progressing twice as fast.

In Chapter 127, the party learned that the Wamps that claimed the Dreadfields of Arventon from the Ghasts were abnormally large, and when they fought six of them in Chapter 128, they discovered that the large Wamps were also burrowers and possessed either blindsense or blindsight.

First Reference: Chapter 101
Other Notable References: Chapter 125, Chapter 127, Chapter 128

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